PlayableLexnLin
Monolith Wilds
A cinematic world of impossible architecture and vast landscapes made for unhurried discovery.
Explore playable games made with Claude models, with direct links and creator evidence for each documented model claim.
These cases name a Claude model or Claude coding tool in a public creator source. The collection shows what was built while keeping model claims tied to evidence.
Open a case to compare the finished game, gameplay loop, platform, and the stated role of Claude. Some creators describe full code generation; others identify a narrower production task.
A project is included only when its data contains a named Claude model backed by the source. Cases that merely look AI-generated remain outside this model collection.
Browse 7 curated cases with rules, sources, and documented AI usage on each detail page.
These examples show that creators can use Claude for code or other production work, but scope and human involvement vary by project.
The current cases include only model names explicitly published by creators, such as Claude Opus variants and Claude Code.
We verify that the public source makes the claim. We cannot inspect private prompts or complete development histories unless the creator publishes them.