Web / MobileSimulationAI GAME CASE / VOXEL-CITYPlayable
Voxel City
A WebGPU destruction sandbox where about 94,000 city voxels are individual rigid bodies.
About this game
This open-source Three.js demo uses the three-avbd GPU solver for destructible city buildings, a voxel race track and a zero-gravity space station. Cut supports, shatter glass and watch debris settle; compatible mobile browsers have touch controls.
What you do
Move with WASD and use the mouse to aim and operate tools. Switch between hammer, laser, rockets, charges and wrecking ball; F toggles flying and walking, and R resets the scene.
How AI was used
The public repository describes the physics and controls but does not document an AI workflow or model.
Original X post
See the creator’s original post and media for the first-hand account.
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